AI Insights · Timothy · March 2025
Top 5 Vikings Games Performance on Unified Platform in South Africa, Q1 2025
Discover the performance trends of the top 5 Vikings games in South Africa during Q1 2025, with insights into downloads, revenue, and active users.
The first quarter of 2025 showcased varied performance trends for the top 5 Vikings games on a unified platform in South Africa. Viking Rise experienced fluctuations in weekly revenue, peaking at about $2.1K in late January. Downloads showed a decrease early in the quarter before stabilizing around 3.4K to 3.8K. Active users increased steadily, reaching approximately 29.6K by the end of March.
For Vikings: War of Clans PvP, revenue varied, with a notable peak of $1.5K in late March. Despite low download numbers, active users remained consistent, averaging around 160 throughout the quarter.
Vikingard saw modest revenue growth, peaking at $256 in late January. Downloads were sparse, but active users maintained a steady presence, hovering around 1.2K.
The revenue for Lucky Buddies remained minimal, with a slight increase to $39 in early February. Despite no downloads recorded, a small number of active users persisted.
Lastly, Bad North: Jotunn Edition had stable active user numbers, around 40, with revenue peaking at $45 in mid-March.
These insights, derived from Sensor Tower's data, highlight the diverse engagement and monetization patterns within the Vikings game category in South Africa. For a deeper analysis, visit Sensor Tower.